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Our full performance review of The Last of Us Part I goes into much more technical detail, but broadly speaking all the characters and environments have been remade entirely, and it does show. While The Last of Us Part I features two display modes – one that achieves native 4K at a targeted 30 frames per second, and another that presents dynamic 4K at a targeted 60 frames per second – Naughty Dog has done much more here than simply dial up the resolution and crank out an increased framerate. Despite some hand-wringing to the contrary, this does feel mostly true. For clarity, The Last of Us Part I has been positioned as a complete rebuild for PS5 – a remake, and not a remaster.
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